Empowering young students, we need to abandon a one-size-fits-all approach and instead design creative educational experiences around the idea that coding can be individually meaningful and useful to every kid
Goals
Creative Computing
Introduce Creative Computing and innovative programming platforms for early age kids
Smart Learning
Shift focus of students from playing interactive games to writing and building creative games and animations
Technology Support
Developing, deploying & providing technology support for creating the technology Producers rather than Consumers
State Of Art Lab
Develop a state of art LAB where students and teachers as well as instructors can get awareness and training about our creative computing curriculum
Leaning Assessment
Developing a Learning management & assessment system where teachers and students can monitor their performances
Kid Empowerment
Empower kids from a very young age to understand problem, analyze them and solve them
Problem Solving
Develop Logic development & problem solving techniques in the existing curriculum
Teacher Training
Train the teachers and instructors in the schools with our state of art creative computing curriculum
TechnoCamp
Conducting training camps “Technocamps” in winters and summers break for the students as well as teachers
Media Development
Developing presentations, audio and videos content of creative computing
Technocamps
Providing a complete access to our creative computing curriculum to our registered users
Creative Computer Cirriculum
Train the students with our state of art creative computing curriculum
Smart Curriculum
Integrate Block Programming, Blended Learning Striates and STEM in the existing curriculum
Algorithm-Based Learning
Promote analytical, cognitive and problem-solving skills through algorithm-based learning